mirror of
https://github.com/RRQM/TouchSocket.git
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114 lines
4.8 KiB
C#
114 lines
4.8 KiB
C#
//------------------------------------------------------------------------------
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// 此代码版权(除特别声明或在RRQMCore.XREF命名空间的代码)归作者本人若汝棋茗所有
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// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
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// CSDN博客:https://blog.csdn.net/qq_40374647
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// 哔哩哔哩视频:https://space.bilibili.com/94253567
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// Gitee源代码仓库:https://gitee.com/RRQM_Home
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// Github源代码仓库:https://github.com/RRQM
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// API首页:https://www.yuque.com/eo2w71/rrqm
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// 交流QQ群:234762506
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// 感谢您的下载和使用
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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#region License
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// Copyright (c) 2007 James Newton-King
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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#endregion License
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using System;
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namespace RRQMCore.XREF.Newtonsoft.Json.Converters
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{
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/// <summary>
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/// Creates a custom object.
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/// </summary>
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/// <typeparam name="T">The object type to convert.</typeparam>
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public abstract class CustomCreationConverter<T> : JsonConverter
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{
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/// <summary>
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/// Writes the JSON representation of the object.
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/// </summary>
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/// <param name="writer">The <see cref="JsonWriter"/> to write to.</param>
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/// <param name="value">The value.</param>
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/// <param name="serializer">The calling serializer.</param>
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public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
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{
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throw new NotSupportedException("CustomCreationConverter should only be used while deserializing.");
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}
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/// <summary>
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/// Reads the JSON representation of the object.
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/// </summary>
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/// <param name="reader">The <see cref="JsonReader"/> to read from.</param>
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/// <param name="objectType">Type of the object.</param>
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/// <param name="existingValue">The existing value of object being read.</param>
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/// <param name="serializer">The calling serializer.</param>
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/// <returns>The object value.</returns>
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public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
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{
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if (reader.TokenType == JsonToken.Null)
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{
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return null;
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}
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T value = this.Create(objectType);
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if (value == null)
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{
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throw new JsonSerializationException("No object created.");
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}
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serializer.Populate(reader, value);
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return value;
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}
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/// <summary>
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/// Creates an object which will then be populated by the serializer.
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/// </summary>
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/// <param name="objectType">Type of the object.</param>
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/// <returns>The created object.</returns>
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public abstract T Create(Type objectType);
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/// <summary>
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/// Determines whether this instance can convert the specified object type.
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/// </summary>
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/// <param name="objectType">Type of the object.</param>
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/// <returns>
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/// <c>true</c> if this instance can convert the specified object type; otherwise, <c>false</c>.
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/// </returns>
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public override bool CanConvert(Type objectType)
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{
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return typeof(T).IsAssignableFrom(objectType);
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}
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/// <summary>
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/// Gets a value indicating whether this <see cref="JsonConverter"/> can write JSON.
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/// </summary>
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/// <value>
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/// <c>true</c> if this <see cref="JsonConverter"/> can write JSON; otherwise, <c>false</c>.
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/// </value>
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public override bool CanWrite => false;
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}
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} |