mirror of
https://github.com/RRQM/TouchSocket.git
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149 lines
4.4 KiB
C#
149 lines
4.4 KiB
C#
//------------------------------------------------------------------------------
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// 此代码版权(除特别声明或在XREF结尾的命名空间的代码)归作者本人若汝棋茗所有
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// 源代码使用协议遵循本仓库的开源协议及附加协议,若本仓库没有设置,则按MIT开源协议授权
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// CSDN博客:https://blog.csdn.net/qq_40374647
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// 哔哩哔哩视频:https://space.bilibili.com/94253567
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// Gitee源代码仓库:https://gitee.com/RRQM_Home
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// Github源代码仓库:https://github.com/RRQM
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// API首页:https://touchsocket.net/
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// 交流QQ群:234762506
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// 感谢您的下载和使用
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//------------------------------------------------------------------------------
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using System.IO;
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using System.IO.Compression;
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using System.Buffers;
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namespace TouchSocket.Core;
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/// <summary>
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/// Gzip操作类
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/// </summary>
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public static partial class GZip
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{
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/// <summary>
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/// 压缩数据
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/// </summary>
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/// <param name="stream"></param>
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/// <param name="buffer"></param>
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/// <param name="offset"></param>
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/// <param name="length"></param>
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/// <returns></returns>
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public static void Compress(Stream stream, byte[] buffer, int offset, int length)
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{
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using (var gZipStream = new GZipStream(stream, CompressionMode.Compress, true))
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{
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gZipStream.Write(buffer, offset, length);
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gZipStream.Close();
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}
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}
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/// <summary>
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/// 压缩数据
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/// </summary>
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/// <param name="stream"></param>
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/// <param name="buffer"></param>
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/// <returns></returns>
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public static void Compress(Stream stream, byte[] buffer)
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{
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Compress(stream, buffer, 0, buffer.Length);
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}
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/// <summary>
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/// 压缩数据
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/// </summary>
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/// <param name="buffer"></param>
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/// <param name="offset"></param>
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/// <param name="length"></param>
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/// <returns></returns>
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public static byte[] Compress(byte[] buffer, int offset, int length)
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{
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using (var byteBlock = new ByteBlock(length))
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{
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Compress(byteBlock.AsStream(), buffer, offset, length);
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return byteBlock.ToArray();
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}
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}
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/// <summary>
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/// 压缩数据
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/// </summary>
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/// <param name="buffer"></param>
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/// <returns></returns>
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public static byte[] Compress(byte[] buffer)
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{
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return Compress(buffer, 0, buffer.Length);
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}
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/// <summary>
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/// 解压数据
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/// </summary>
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/// <param name="byteBlock"></param>
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/// <param name="data"></param>
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/// <param name="offset"></param>
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/// <param name="length"></param>
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/// <returns></returns>
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public static void Decompress<TByteBlock>(ref TByteBlock byteBlock, byte[] data, int offset, int length)
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where TByteBlock : IByteBlock
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{
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using (var gZipStream = new GZipStream(new MemoryStream(data, offset, length), CompressionMode.Decompress))
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{
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var bytes = ArrayPool<byte>.Shared.Rent(1024 * 64);
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try
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{
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int r;
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while ((r = gZipStream.Read(bytes, 0, bytes.Length)) != 0)
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{
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byteBlock.Write(new System.ReadOnlySpan<byte>(bytes, 0, r));
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}
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gZipStream.Close();
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}
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finally
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{
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ArrayPool<byte>.Shared.Return(bytes);
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}
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}
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}
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/// <summary>
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/// 解压数据
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/// </summary>
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/// <param name="byteBlock"></param>
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/// <param name="data"></param>
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public static void Decompress<TByteBlock>(ref TByteBlock byteBlock, byte[] data)
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where TByteBlock : IByteBlock
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{
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Decompress(ref byteBlock, data, 0, data.Length);
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}
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/// <summary>
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/// 解压数据
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/// </summary>
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/// <param name="data"></param>
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/// <param name="offset"></param>
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/// <param name="length"></param>
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/// <returns></returns>
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public static byte[] Decompress(byte[] data, int offset, int length)
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{
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var byteBlock = new ByteBlock(length);
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try
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{
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Decompress(ref byteBlock, data, offset, length);
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return byteBlock.ToArray();
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}
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finally
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{
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byteBlock.Dispose();
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}
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}
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/// <summary>
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/// 解压数据
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/// </summary>
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/// <param name="data"></param>
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/// <returns></returns>
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public static byte[] Decompress(byte[] data)
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{
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return Decompress(data, 0, data.Length);
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}
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} |