Files
AntdUI/example/Demo/Controls/Switch.Designer.cs
2025-12-30 13:45:40 +08:00

153 lines
4.9 KiB
C#

using System.Drawing;
using System.Windows.Forms;
namespace Demo.Controls
{
partial class Switch
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
private void InitializeComponent()
{
header1 = new AntdUI.PageHeader();
switch8 = new AntdUI.Switch();
switch4 = new AntdUI.Switch();
switch7 = new AntdUI.Switch();
switch2 = new AntdUI.Switch();
switch6 = new AntdUI.Switch();
switch3 = new AntdUI.Switch();
switch5 = new AntdUI.Switch();
switch1 = new AntdUI.Switch();
SuspendLayout();
//
// header1
//
header1.Description = "开关选择器。";
header1.Dock = DockStyle.Top;
header1.Font = new Font("Microsoft YaHei UI", 12F);
header1.LocalizationDescription = "Switch.Description";
header1.LocalizationText = "Switch.Text";
header1.Location = new Point(0, 0);
header1.Name = "header1";
header1.Padding = new Padding(0, 0, 0, 10);
header1.Size = new Size(543, 74);
header1.TabIndex = 0;
header1.Text = "Switch 开关";
header1.UseTitleFont = true;
//
// switch8
//
switch8.Enabled = false;
switch8.Location = new Point(323, 167);
switch8.Name = "switch8";
switch8.Size = new Size(60, 38);
switch8.TabIndex = 5;
//
// switch4
//
switch4.CheckedText = "on";
switch4.Location = new Point(109, 167);
switch4.Name = "switch4";
switch4.Size = new Size(90, 38);
switch4.TabIndex = 6;
switch4.UnCheckedText = "off";
//
// switch7
//
switch7.Checked = true;
switch7.Enabled = false;
switch7.Location = new Point(231, 167);
switch7.Name = "switch7";
switch7.Size = new Size(60, 38);
switch7.TabIndex = 7;
//
// switch2
//
switch2.Location = new Point(17, 167);
switch2.Name = "switch2";
switch2.Size = new Size(60, 38);
switch2.TabIndex = 8;
//
// switch6
//
switch6.Enabled = false;
switch6.Location = new Point(323, 96);
switch6.Name = "switch6";
switch6.Size = new Size(60, 38);
switch6.TabIndex = 9;
//
// switch3
//
switch3.Checked = true;
switch3.CheckedText = "开启";
switch3.Location = new Point(109, 96);
switch3.Name = "switch3";
switch3.Size = new Size(90, 38);
switch3.TabIndex = 10;
switch3.UnCheckedText = "关闭";
//
// switch5
//
switch5.Checked = true;
switch5.Enabled = false;
switch5.Location = new Point(231, 96);
switch5.Name = "switch5";
switch5.Size = new Size(60, 38);
switch5.TabIndex = 11;
//
// switch1
//
switch1.Checked = true;
switch1.Location = new Point(17, 96);
switch1.Name = "switch1";
switch1.Size = new Size(60, 38);
switch1.TabIndex = 12;
//
// Switch
//
Controls.Add(switch8);
Controls.Add(switch6);
Controls.Add(switch7);
Controls.Add(switch5);
Controls.Add(switch4);
Controls.Add(switch3);
Controls.Add(switch2);
Controls.Add(switch1);
Controls.Add(header1);
Font = new Font("Microsoft YaHei UI", 9F);
Name = "Switch";
Size = new Size(543, 275);
ResumeLayout(false);
}
#endregion
private AntdUI.PageHeader header1;
private AntdUI.Switch switch8;
private AntdUI.Switch switch4;
private AntdUI.Switch switch7;
private AntdUI.Switch switch2;
private AntdUI.Switch switch6;
private AntdUI.Switch switch3;
private AntdUI.Switch switch5;
private AntdUI.Switch switch1;
}
}