mirror of
https://gitee.com/AntdUI/AntdUI.git
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208 lines
7.6 KiB
C#
208 lines
7.6 KiB
C#
// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED.
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// THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License.
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// LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License")
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// YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License.
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// YOU MAY OBTAIN A COPY OF THE LICENSE AT
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE
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// DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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// SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND
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// LIMITATIONS UNDER THE License.
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// GITEE: https://gitee.com/antdui/AntdUI
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// GITHUB: https://github.com/AntdUI/AntdUI
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// CSDN: https://blog.csdn.net/v_132
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// QQ: 17379620
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using System.Drawing;
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using System.Windows.Forms;
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namespace Demo.Controls
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{
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partial class InputNumber
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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header1 = new AntdUI.PageHeader();
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input1 = new AntdUI.InputNumber();
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input2 = new AntdUI.InputNumber();
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input3 = new AntdUI.InputNumber();
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input4 = new AntdUI.InputNumber();
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input5 = new AntdUI.InputNumber();
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input6 = new AntdUI.InputNumber();
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panel1 = new System.Windows.Forms.Panel();
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panel2 = new System.Windows.Forms.Panel();
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divider1 = new AntdUI.Divider();
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panel1.SuspendLayout();
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panel2.SuspendLayout();
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SuspendLayout();
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//
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// header1
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//
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header1.Description = "通过鼠标或键盘,输入范围内的数值。";
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header1.Dock = DockStyle.Top;
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header1.Font = new Font("Microsoft YaHei UI", 12F);
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header1.LocalizationDescription = "InputNumber.Description";
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header1.LocalizationText = "InputNumber.Text";
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header1.Location = new Point(0, 0);
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header1.Name = "header1";
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header1.Padding = new Padding(0, 0, 0, 10);
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header1.Size = new Size(555, 74);
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header1.TabIndex = 0;
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header1.Text = "InputNumber 数字输入框";
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header1.UseTitleFont = true;
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//
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// input1
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//
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input1.Location = new Point(18, 6);
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input1.Name = "input1";
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input1.Size = new Size(220, 44);
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input1.TabIndex = 0;
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input1.Text = "1";
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input1.Value = new decimal(new int[] { 1, 0, 0, 0 });
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//
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// input2
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//
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input2.DecimalPlaces = 1;
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input2.Increment = new decimal(new int[] { 1, 0, 0, 65536 });
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input2.Location = new Point(18, 54);
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input2.Name = "input2";
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input2.Size = new Size(220, 44);
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input2.TabIndex = 2;
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input2.Text = "1.0";
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input2.Value = new decimal(new int[] { 1, 0, 0, 0 });
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//
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// input3
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//
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input3.LocalizationPlaceholderText = "InputNumber.{id}";
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input3.Location = new Point(244, 6);
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input3.Name = "input3";
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input3.PlaceholderText = "请输入数字";
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input3.Radius = 0;
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input3.Size = new Size(220, 44);
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input3.TabIndex = 1;
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input3.Text = "0";
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//
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// input4
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//
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input4.Increment = new decimal(new int[] { 1000, 0, 0, 0 });
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input4.Location = new Point(244, 54);
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input4.Name = "input4";
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input4.Radius = 0;
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input4.ReadOnly = true;
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input4.Size = new Size(220, 44);
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input4.TabIndex = 3;
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input4.Text = "10,000";
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input4.ThousandsSeparator = true;
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input4.Value = new decimal(new int[] { 10000, 0, 0, 0 });
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//
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// input5
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//
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input5.Location = new Point(18, 101);
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input5.Name = "input5";
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input5.PrefixSvg = "PoweroffOutlined";
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input5.Size = new Size(220, 44);
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input5.TabIndex = 4;
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input5.Text = "10";
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input5.Value = new decimal(new int[] { 10, 0, 0, 0 });
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//
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// input6
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//
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input6.BorderWidth = 2F;
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input6.Location = new Point(244, 102);
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input6.Name = "input6";
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input6.Size = new Size(220, 44);
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input6.TabIndex = 5;
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input6.Text = "1";
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input6.Value = new decimal(new int[] { 1, 0, 0, 0 });
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//
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// panel1
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//
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panel1.AutoScroll = true;
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panel1.Controls.Add(panel2);
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panel1.Controls.Add(divider1);
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panel1.Dock = DockStyle.Fill;
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panel1.Location = new Point(0, 74);
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panel1.Name = "panel1";
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panel1.Size = new Size(555, 480);
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panel1.TabIndex = 6;
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//
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// panel2
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//
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panel2.Controls.Add(input6);
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panel2.Controls.Add(input5);
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panel2.Controls.Add(input4);
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panel2.Controls.Add(input2);
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panel2.Controls.Add(input3);
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panel2.Controls.Add(input1);
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panel2.Dock = DockStyle.Top;
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panel2.Location = new Point(0, 28);
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panel2.Name = "panel2";
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panel2.Size = new Size(555, 162);
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panel2.TabIndex = 0;
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//
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// divider1
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//
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divider1.Dock = DockStyle.Top;
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divider1.Font = new Font("Microsoft YaHei UI", 10F);
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divider1.LocalizationText = "InputNumber.{id}";
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divider1.Location = new Point(0, 0);
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divider1.Name = "divider1";
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divider1.Orientation = AntdUI.TOrientation.Left;
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divider1.Size = new Size(555, 28);
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divider1.TabIndex = 1;
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divider1.TabStop = false;
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divider1.Text = "常规";
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//
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// InputNumber
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//
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Controls.Add(panel1);
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Controls.Add(header1);
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Font = new Font("Microsoft YaHei UI", 12F);
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Name = "InputNumber";
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Size = new Size(555, 554);
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panel1.ResumeLayout(false);
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panel2.ResumeLayout(false);
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ResumeLayout(false);
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}
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#endregion
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private AntdUI.PageHeader header1;
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private AntdUI.InputNumber input1;
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private AntdUI.InputNumber input2;
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private AntdUI.InputNumber input3;
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private AntdUI.InputNumber input4;
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private AntdUI.InputNumber input5;
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private AntdUI.InputNumber input6;
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private System.Windows.Forms.Panel panel1;
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private System.Windows.Forms.Panel panel2;
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private AntdUI.Divider divider1;
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}
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} |