Files
AntdUI/example/Demo/Setting.cs
2025-07-17 16:23:45 +08:00

65 lines
2.1 KiB
C#

// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED.
// THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License.
// LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License")
// YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License.
// YOU MAY OBTAIN A COPY OF THE LICENSE AT
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE
// DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
// SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND
// LIMITATIONS UNDER THE License.
// GITCODE: https://gitcode.com/AntdUI/AntdUI
// GITEE: https://gitee.com/AntdUI/AntdUI
// GITHUB: https://github.com/AntdUI/AntdUI
// CSDN: https://blog.csdn.net/v_132
// QQ: 17379620
using System.Windows.Forms;
namespace Demo
{
public partial class Setting : UserControl
{
Form form;
public bool Animation, ShadowEnabled, ShowInWindow, ScrollBarHide, TextRenderingHighQuality;
public Setting(Form _form)
{
InitializeComponent();
switch1.Checked = Animation = AntdUI.Config.Animation;
switch2.Checked = ShadowEnabled = AntdUI.Config.ShadowEnabled;
switch3.Checked = ShowInWindow = AntdUI.Config.ShowInWindow;
switch4.Checked = ScrollBarHide = AntdUI.Config.ScrollBarHide;
switch5.Checked = TextRenderingHighQuality = AntdUI.Config.TextRenderingHighQuality;
switch1.CheckedChanged += (s, e) =>
{
Animation = e.Value;
};
switch2.CheckedChanged += (s, e) =>
{
ShadowEnabled = e.Value;
};
switch3.CheckedChanged += (s, e) =>
{
ShowInWindow = e.Value;
};
switch4.CheckedChanged += (s, e) =>
{
ScrollBarHide = e.Value;
};
switch5.CheckedChanged += (s, e) =>
{
TextRenderingHighQuality = e.Value;
};
}
}
}