// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED. // THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License. // LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License") // YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License. // YOU MAY OBTAIN A COPY OF THE LICENSE AT // // http://www.apache.org/licenses/LICENSE-2.0 // // UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE // DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. // SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND // LIMITATIONS UNDER THE License. // GITEE: https://gitee.com/antdui/AntdUI // GITHUB: https://github.com/AntdUI/AntdUI // CSDN: https://blog.csdn.net/v_132 // QQ: 17379620 using System.Drawing; using System.Windows.Forms; namespace Demo.Controls { partial class Badge { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { tBadge1 = new AntdUI.Badge(); tBadge2 = new AntdUI.Badge(); tBadge3 = new AntdUI.Badge(); tBadge4 = new AntdUI.Badge(); tBadge5 = new AntdUI.Badge(); panel1 = new System.Windows.Forms.Panel(); panel3 = new System.Windows.Forms.Panel(); tBadge6 = new AntdUI.Badge(); tBadge7 = new AntdUI.Badge(); tBadge8 = new AntdUI.Badge(); tBadge9 = new AntdUI.Badge(); tBadge10 = new AntdUI.Badge(); panel5 = new System.Windows.Forms.Panel(); panel6 = new System.Windows.Forms.Panel(); tBadge21 = new AntdUI.Badge(); tBadge22 = new AntdUI.Badge(); tBadge23 = new AntdUI.Badge(); tBadge24 = new AntdUI.Badge(); tBadge25 = new AntdUI.Badge(); tBadge26 = new AntdUI.Badge(); tBadge27 = new AntdUI.Badge(); tBadge28 = new AntdUI.Badge(); tBadge29 = new AntdUI.Badge(); tBadge30 = new AntdUI.Badge(); header1 = new AntdUI.PageHeader(); flowLayoutPanel1 = new FlowLayoutPanel(); divider1 = new AntdUI.Divider(); label2 = new Label(); panel1.SuspendLayout(); panel3.SuspendLayout(); panel5.SuspendLayout(); panel6.SuspendLayout(); flowLayoutPanel1.SuspendLayout(); SuspendLayout(); // // tBadge1 // tBadge1.Dock = DockStyle.Top; tBadge1.Location = new Point(6, 6); tBadge1.Name = "tBadge1"; tBadge1.Size = new Size(202, 32); tBadge1.State = AntdUI.TState.Success; tBadge1.TabIndex = 0; tBadge1.Text = "Success"; // // tBadge2 // tBadge2.Dock = DockStyle.Top; tBadge2.Location = new Point(6, 38); tBadge2.Name = "tBadge2"; tBadge2.Size = new Size(202, 32); tBadge2.State = AntdUI.TState.Error; tBadge2.TabIndex = 0; tBadge2.Text = "Error"; // // tBadge3 // tBadge3.Dock = DockStyle.Top; tBadge3.Location = new Point(6, 70); tBadge3.Name = "tBadge3"; tBadge3.Size = new Size(202, 32); tBadge3.TabIndex = 0; tBadge3.Text = "Default"; // // tBadge4 // tBadge4.Dock = DockStyle.Top; tBadge4.Location = new Point(6, 102); tBadge4.Name = "tBadge4"; tBadge4.Size = new Size(202, 32); tBadge4.State = AntdUI.TState.Processing; tBadge4.TabIndex = 0; tBadge4.Text = "Processing"; // // tBadge5 // tBadge5.Dock = DockStyle.Top; tBadge5.Location = new Point(6, 134); tBadge5.Name = "tBadge5"; tBadge5.Size = new Size(202, 32); tBadge5.State = AntdUI.TState.Warn; tBadge5.TabIndex = 0; tBadge5.Text = "Warning"; // // panel1 // panel1.Controls.Add(panel3); panel1.Controls.Add(tBadge5); panel1.Controls.Add(tBadge4); panel1.Controls.Add(tBadge3); panel1.Controls.Add(tBadge2); panel1.Controls.Add(tBadge1); panel1.Font = new Font("Microsoft YaHei UI", 16F); panel1.Location = new Point(3, 3); panel1.Name = "panel1"; panel1.Padding = new Padding(6); panel1.Size = new Size(214, 223); panel1.TabIndex = 2; // // panel3 // panel3.Controls.Add(tBadge6); panel3.Controls.Add(tBadge7); panel3.Controls.Add(tBadge8); panel3.Controls.Add(tBadge9); panel3.Controls.Add(tBadge10); panel3.Dock = DockStyle.Top; panel3.Font = new Font("Microsoft YaHei UI", 16F); panel3.Location = new Point(6, 166); panel3.Name = "panel3"; panel3.Size = new Size(202, 48); panel3.TabIndex = 2; // // tBadge6 // tBadge6.Dock = DockStyle.Left; tBadge6.Location = new Point(160, 0); tBadge6.Name = "tBadge6"; tBadge6.Size = new Size(40, 48); tBadge6.State = AntdUI.TState.Warn; tBadge6.TabIndex = 1; // // tBadge7 // tBadge7.Dock = DockStyle.Left; tBadge7.Location = new Point(120, 0); tBadge7.Name = "tBadge7"; tBadge7.Size = new Size(40, 48); tBadge7.State = AntdUI.TState.Processing; tBadge7.TabIndex = 2; // // tBadge8 // tBadge8.Dock = DockStyle.Left; tBadge8.Location = new Point(80, 0); tBadge8.Name = "tBadge8"; tBadge8.Size = new Size(40, 48); tBadge8.TabIndex = 3; // // tBadge9 // tBadge9.Dock = DockStyle.Left; tBadge9.Location = new Point(40, 0); tBadge9.Name = "tBadge9"; tBadge9.Size = new Size(40, 48); tBadge9.State = AntdUI.TState.Error; tBadge9.TabIndex = 4; // // tBadge10 // tBadge10.Dock = DockStyle.Left; tBadge10.Location = new Point(0, 0); tBadge10.Name = "tBadge10"; tBadge10.Size = new Size(40, 48); tBadge10.State = AntdUI.TState.Success; tBadge10.TabIndex = 5; // // panel5 // panel5.Controls.Add(panel6); panel5.Controls.Add(tBadge26); panel5.Controls.Add(tBadge27); panel5.Controls.Add(tBadge28); panel5.Controls.Add(tBadge29); panel5.Controls.Add(tBadge30); panel5.Font = new Font("Microsoft YaHei UI", 10F); panel5.Location = new Point(223, 3); panel5.Name = "panel5"; panel5.Padding = new Padding(6); panel5.Size = new Size(214, 204); panel5.TabIndex = 2; // // panel6 // panel6.Controls.Add(tBadge21); panel6.Controls.Add(tBadge22); panel6.Controls.Add(tBadge23); panel6.Controls.Add(tBadge24); panel6.Controls.Add(tBadge25); panel6.Dock = DockStyle.Top; panel6.Font = new Font("Microsoft YaHei UI", 16F); panel6.Location = new Point(6, 166); panel6.Name = "panel6"; panel6.Size = new Size(202, 38); panel6.TabIndex = 2; // // tBadge21 // tBadge21.Dock = DockStyle.Left; tBadge21.Location = new Point(160, 0); tBadge21.Name = "tBadge21"; tBadge21.Size = new Size(40, 38); tBadge21.State = AntdUI.TState.Warn; tBadge21.TabIndex = 1; // // tBadge22 // tBadge22.Dock = DockStyle.Left; tBadge22.Location = new Point(120, 0); tBadge22.Name = "tBadge22"; tBadge22.Size = new Size(40, 38); tBadge22.State = AntdUI.TState.Processing; tBadge22.TabIndex = 2; // // tBadge23 // tBadge23.Dock = DockStyle.Left; tBadge23.Location = new Point(80, 0); tBadge23.Name = "tBadge23"; tBadge23.Size = new Size(40, 38); tBadge23.TabIndex = 3; // // tBadge24 // tBadge24.Dock = DockStyle.Left; tBadge24.Location = new Point(40, 0); tBadge24.Name = "tBadge24"; tBadge24.Size = new Size(40, 38); tBadge24.State = AntdUI.TState.Error; tBadge24.TabIndex = 4; // // tBadge25 // tBadge25.Dock = DockStyle.Left; tBadge25.Location = new Point(0, 0); tBadge25.Name = "tBadge25"; tBadge25.Size = new Size(40, 38); tBadge25.State = AntdUI.TState.Success; tBadge25.TabIndex = 5; // // tBadge26 // tBadge26.Dock = DockStyle.Top; tBadge26.Location = new Point(6, 134); tBadge26.Name = "tBadge26"; tBadge26.Size = new Size(202, 32); tBadge26.State = AntdUI.TState.Warn; tBadge26.TabIndex = 0; tBadge26.Text = "Warning"; // // tBadge27 // tBadge27.Dock = DockStyle.Top; tBadge27.Location = new Point(6, 102); tBadge27.Name = "tBadge27"; tBadge27.Size = new Size(202, 32); tBadge27.State = AntdUI.TState.Processing; tBadge27.TabIndex = 0; tBadge27.Text = "Processing"; // // tBadge28 // tBadge28.Dock = DockStyle.Top; tBadge28.Location = new Point(6, 70); tBadge28.Name = "tBadge28"; tBadge28.Size = new Size(202, 32); tBadge28.TabIndex = 0; tBadge28.Text = "Default"; // // tBadge29 // tBadge29.Dock = DockStyle.Top; tBadge29.Location = new Point(6, 38); tBadge29.Name = "tBadge29"; tBadge29.Size = new Size(202, 32); tBadge29.State = AntdUI.TState.Error; tBadge29.TabIndex = 0; tBadge29.Text = "Error"; // // tBadge30 // tBadge30.Dock = DockStyle.Top; tBadge30.Location = new Point(6, 6); tBadge30.Name = "tBadge30"; tBadge30.Size = new Size(202, 32); tBadge30.State = AntdUI.TState.Success; tBadge30.TabIndex = 0; tBadge30.Text = "Success"; // // header1 // header1.Description = "图标右上角的圆形徽标数字。"; header1.Dock = DockStyle.Top; header1.Font = new Font("Microsoft YaHei UI", 12F); header1.Location = new Point(0, 0); header1.Name = "header1"; header1.Padding = new Padding(0, 0, 0, 10); header1.Size = new Size(543, 74); header1.TabIndex = 0; header1.Text = "Badge 徽标数"; header1.UseTitleFont = true; // // flowLayoutPanel1 // flowLayoutPanel1.AutoScroll = true; flowLayoutPanel1.Controls.Add(panel1); flowLayoutPanel1.Controls.Add(panel5); flowLayoutPanel1.Dock = DockStyle.Fill; flowLayoutPanel1.Location = new Point(0, 96); flowLayoutPanel1.Name = "flowLayoutPanel1"; flowLayoutPanel1.Size = new Size(543, 489); flowLayoutPanel1.TabIndex = 4; // // divider1 // divider1.Dock = DockStyle.Top; divider1.Font = new Font("Microsoft YaHei UI", 10F); divider1.Location = new Point(0, 74); divider1.Name = "divider1"; divider1.Orientation = AntdUI.TOrientation.Left; divider1.Size = new Size(543, 22); divider1.TabIndex = 5; divider1.Text = "基本"; // // label2 // label2.Dock = DockStyle.Top; label2.Location = new Point(6, 6); label2.Name = "label2"; label2.Size = new Size(202, 40); label2.TabIndex = 1; label2.Text = "Light"; label2.TextAlign = ContentAlignment.MiddleCenter; // // Badge // Controls.Add(flowLayoutPanel1); Controls.Add(divider1); Controls.Add(header1); Font = new Font("Microsoft YaHei UI", 16F); Name = "Badge"; Size = new Size(543, 585); panel1.ResumeLayout(false); panel3.ResumeLayout(false); panel5.ResumeLayout(false); panel6.ResumeLayout(false); flowLayoutPanel1.ResumeLayout(false); ResumeLayout(false); } #endregion private AntdUI.Badge tBadge1; private AntdUI.Badge tBadge2; private AntdUI.Badge tBadge3; private AntdUI.Badge tBadge4; private AntdUI.Badge tBadge5; private System.Windows.Forms.Panel panel1; private System.Windows.Forms.Panel panel3; private AntdUI.Badge tBadge6; private AntdUI.Badge tBadge7; private AntdUI.Badge tBadge8; private AntdUI.Badge tBadge9; private AntdUI.Badge tBadge10; private System.Windows.Forms.Panel panel5; private System.Windows.Forms.Panel panel6; private AntdUI.Badge tBadge21; private AntdUI.Badge tBadge22; private AntdUI.Badge tBadge23; private AntdUI.Badge tBadge24; private AntdUI.Badge tBadge25; private AntdUI.Badge tBadge26; private AntdUI.Badge tBadge27; private AntdUI.Badge tBadge28; private AntdUI.Badge tBadge29; private AntdUI.Badge tBadge30; private AntdUI.PageHeader header1; private FlowLayoutPanel flowLayoutPanel1; private AntdUI.Divider divider1; private Label label2; } }