// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED. // THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License. // LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License") // YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License. // YOU MAY OBTAIN A COPY OF THE LICENSE AT // // http://www.apache.org/licenses/LICENSE-2.0 // // UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE // DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED. // SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND // LIMITATIONS UNDER THE License. // GITCODE: https://gitcode.com/AntdUI/AntdUI // GITEE: https://gitee.com/AntdUI/AntdUI // GITHUB: https://github.com/AntdUI/AntdUI // CSDN: https://blog.csdn.net/v_132 // QQ: 17379620 using System.Drawing; using System.Windows.Forms; namespace Demo.Controls { partial class Progress { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code private void InitializeComponent() { header1 = new AntdUI.PageHeader(); progress1 = new AntdUI.Progress(); panel_l = new System.Windows.Forms.Panel(); progress8 = new AntdUI.Progress(); progress9 = new AntdUI.Progress(); progress10 = new AntdUI.Progress(); progress11 = new AntdUI.Progress(); divider4 = new AntdUI.Divider(); progress4 = new AntdUI.Progress(); progress3 = new AntdUI.Progress(); progress2 = new AntdUI.Progress(); divider1 = new AntdUI.Divider(); divider3 = new AntdUI.Divider(); divider2 = new AntdUI.Divider(); panel_main = new TableLayoutPanel(); panel_r = new System.Windows.Forms.Panel(); progress15 = new AntdUI.Progress(); progress16 = new AntdUI.Progress(); progress17 = new AntdUI.Progress(); divider5 = new AntdUI.Divider(); tableLayoutPanel2 = new TableLayoutPanel(); progress14 = new AntdUI.Progress(); progress13 = new AntdUI.Progress(); progress12 = new AntdUI.Progress(); tableLayoutPanel1 = new TableLayoutPanel(); progress7 = new AntdUI.Progress(); progress6 = new AntdUI.Progress(); progress5 = new AntdUI.Progress(); panel_l.SuspendLayout(); panel_main.SuspendLayout(); panel_r.SuspendLayout(); tableLayoutPanel2.SuspendLayout(); tableLayoutPanel1.SuspendLayout(); SuspendLayout(); // // header1 // header1.Description = "展示操作的当前进度。"; header1.Dock = DockStyle.Top; header1.Font = new Font("Microsoft YaHei UI", 12F); header1.LocalizationDescription = "Progress.Description"; header1.LocalizationText = "Progress.Text"; header1.Location = new Point(0, 0); header1.Name = "header1"; header1.Padding = new Padding(0, 0, 0, 10); header1.Size = new Size(735, 74); header1.TabIndex = 0; header1.Text = "Progress 进度条"; header1.UseTitleFont = true; // // progress1 // progress1.Dock = DockStyle.Top; progress1.Location = new Point(0, 28); progress1.Name = "progress1"; progress1.Padding = new Padding(10, 0, 10, 0); progress1.Size = new Size(367, 30); progress1.TabIndex = 0; progress1.Value = 0.3F; // // panel_l // panel_l.AutoScroll = true; panel_l.Controls.Add(progress8); panel_l.Controls.Add(progress9); panel_l.Controls.Add(progress10); panel_l.Controls.Add(progress11); panel_l.Controls.Add(divider4); panel_l.Controls.Add(progress4); panel_l.Controls.Add(progress3); panel_l.Controls.Add(progress2); panel_l.Controls.Add(progress1); panel_l.Controls.Add(divider1); panel_l.Dock = DockStyle.Fill; panel_l.Location = new Point(0, 0); panel_l.Margin = new Padding(0); panel_l.Name = "panel_l"; panel_l.Size = new Size(367, 375); panel_l.TabIndex = 0; // // progress8 // progress8.Dock = DockStyle.Top; progress8.Font = new Font("Microsoft YaHei UI", 8F); progress8.Location = new Point(0, 236); progress8.Name = "progress8"; progress8.Padding = new Padding(10, 0, 80, 0); progress8.Size = new Size(367, 20); progress8.State = AntdUI.TType.Success; progress8.TabIndex = 26; progress8.Value = 1F; // // progress9 // progress9.Dock = DockStyle.Top; progress9.Font = new Font("Microsoft YaHei UI", 8F); progress9.Location = new Point(0, 216); progress9.Name = "progress9"; progress9.Padding = new Padding(10, 0, 80, 0); progress9.Size = new Size(367, 20); progress9.State = AntdUI.TType.Error; progress9.TabIndex = 25; progress9.Value = 0.7F; // // progress10 // progress10.Dock = DockStyle.Top; progress10.Font = new Font("Microsoft YaHei UI", 8F); progress10.Loading = true; progress10.Location = new Point(0, 196); progress10.Name = "progress10"; progress10.Padding = new Padding(10, 0, 80, 0); progress10.Size = new Size(367, 20); progress10.TabIndex = 24; progress10.Value = 0.5F; // // progress11 // progress11.Dock = DockStyle.Top; progress11.Font = new Font("Microsoft YaHei UI", 8F); progress11.Location = new Point(0, 176); progress11.Name = "progress11"; progress11.Padding = new Padding(10, 0, 80, 0); progress11.Size = new Size(367, 20); progress11.TabIndex = 23; progress11.Value = 0.3F; // // divider4 // divider4.Dock = DockStyle.Top; divider4.Font = new Font("Microsoft YaHei UI", 10F); divider4.LocalizationText = "Progress.{id}"; divider4.Location = new Point(0, 148); divider4.Name = "divider4"; divider4.Orientation = AntdUI.TOrientation.Left; divider4.Size = new Size(367, 28); divider4.TabIndex = 19; divider4.Text = "小型进度条"; // // progress4 // progress4.Dock = DockStyle.Top; progress4.Location = new Point(0, 118); progress4.Name = "progress4"; progress4.Padding = new Padding(10, 0, 10, 0); progress4.Size = new Size(367, 30); progress4.State = AntdUI.TType.Success; progress4.TabIndex = 22; progress4.Value = 1F; // // progress3 // progress3.Dock = DockStyle.Top; progress3.Location = new Point(0, 88); progress3.Name = "progress3"; progress3.Padding = new Padding(10, 0, 10, 0); progress3.Size = new Size(367, 30); progress3.State = AntdUI.TType.Error; progress3.TabIndex = 21; progress3.Value = 0.7F; // // progress2 // progress2.Dock = DockStyle.Top; progress2.Loading = true; progress2.Location = new Point(0, 58); progress2.Name = "progress2"; progress2.Padding = new Padding(10, 0, 10, 0); progress2.Size = new Size(367, 30); progress2.TabIndex = 20; progress2.Value = 0.5F; // // divider1 // divider1.Dock = DockStyle.Top; divider1.Font = new Font("Microsoft YaHei UI", 10F); divider1.LocalizationText = "Progress.{id}"; divider1.Location = new Point(0, 0); divider1.Name = "divider1"; divider1.Orientation = AntdUI.TOrientation.Left; divider1.Size = new Size(367, 28); divider1.TabIndex = 1; divider1.Text = "标准的进度条"; // // divider3 // divider3.Dock = DockStyle.Top; divider3.Font = new Font("Microsoft YaHei UI", 10F); divider3.LocalizationText = "Progress.{id}"; divider3.Location = new Point(0, 160); divider3.Name = "divider3"; divider3.Orientation = AntdUI.TOrientation.Left; divider3.Size = new Size(368, 28); divider3.TabIndex = 19; divider3.Text = "响应式进度圈"; // // divider2 // divider2.Dock = DockStyle.Top; divider2.Font = new Font("Microsoft YaHei UI", 10F); divider2.LocalizationText = "Progress.{id}"; divider2.Location = new Point(0, 0); divider2.Name = "divider2"; divider2.Orientation = AntdUI.TOrientation.Left; divider2.Size = new Size(368, 28); divider2.TabIndex = 0; divider2.Text = "圈形的进度"; // // panel_main // panel_main.ColumnCount = 2; panel_main.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F)); panel_main.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 50F)); panel_main.Controls.Add(panel_l, 0, 0); panel_main.Controls.Add(panel_r, 1, 0); panel_main.Dock = DockStyle.Fill; panel_main.Location = new Point(0, 74); panel_main.Name = "panel_main"; panel_main.RowCount = 1; panel_main.RowStyles.Add(new RowStyle(SizeType.Percent, 100F)); panel_main.Size = new Size(735, 375); panel_main.TabIndex = 0; // // panel_r // panel_r.Controls.Add(progress15); panel_r.Controls.Add(progress16); panel_r.Controls.Add(progress17); panel_r.Controls.Add(divider5); panel_r.Controls.Add(tableLayoutPanel2); panel_r.Controls.Add(divider3); panel_r.Controls.Add(tableLayoutPanel1); panel_r.Controls.Add(divider2); panel_r.Dock = DockStyle.Fill; panel_r.Location = new Point(367, 0); panel_r.Margin = new Padding(0); panel_r.Name = "panel_r"; panel_r.Size = new Size(368, 375); panel_r.TabIndex = 1; // // progress15 // progress15.Dock = DockStyle.Top; progress15.Location = new Point(0, 334); progress15.Name = "progress15"; progress15.Padding = new Padding(10, 0, 10, 0); progress15.Shape = AntdUI.TShapeProgress.Steps; progress15.Size = new Size(368, 30); progress15.State = AntdUI.TType.Success; progress15.Steps = 6; progress15.StepSize = 2; progress15.TabIndex = 25; progress15.Value = 1F; // // progress16 // progress16.Dock = DockStyle.Top; progress16.Location = new Point(0, 304); progress16.Name = "progress16"; progress16.Padding = new Padding(10, 0, 10, 0); progress16.Shape = AntdUI.TShapeProgress.Steps; progress16.Size = new Size(368, 30); progress16.Steps = 5; progress16.TabIndex = 24; progress16.Value = 0.3F; // // progress17 // progress17.Dock = DockStyle.Top; progress17.Location = new Point(0, 274); progress17.Name = "progress17"; progress17.Padding = new Padding(10, 0, 10, 0); progress17.Shape = AntdUI.TShapeProgress.Steps; progress17.Size = new Size(368, 30); progress17.TabIndex = 23; progress17.Value = 0.5F; // // divider5 // divider5.Dock = DockStyle.Top; divider5.Font = new Font("Microsoft YaHei UI", 10F); divider5.LocalizationText = "Progress.{id}"; divider5.Location = new Point(0, 246); divider5.Margin = new Padding(10); divider5.Name = "divider5"; divider5.Orientation = AntdUI.TOrientation.Left; divider5.Size = new Size(368, 28); divider5.TabIndex = 21; divider5.Text = "步骤进度条"; // // tableLayoutPanel2 // tableLayoutPanel2.ColumnCount = 3; tableLayoutPanel2.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 33.3333321F)); tableLayoutPanel2.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 33.3333321F)); tableLayoutPanel2.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 33.3333321F)); tableLayoutPanel2.Controls.Add(progress14, 2, 0); tableLayoutPanel2.Controls.Add(progress13, 1, 0); tableLayoutPanel2.Controls.Add(progress12, 0, 0); tableLayoutPanel2.Dock = DockStyle.Top; tableLayoutPanel2.Location = new Point(0, 188); tableLayoutPanel2.Name = "tableLayoutPanel2"; tableLayoutPanel2.Padding = new Padding(0, 8, 0, 8); tableLayoutPanel2.RowCount = 1; tableLayoutPanel2.RowStyles.Add(new RowStyle(SizeType.Percent, 100F)); tableLayoutPanel2.Size = new Size(368, 58); tableLayoutPanel2.TabIndex = 20; // // progress14 // progress14.Anchor = AnchorStyles.None; progress14.Back = Color.FromArgb(40, 255, 79, 87); progress14.Location = new Point(264, 11); progress14.Margin = new Padding(0); progress14.Name = "progress14"; progress14.Radius = 4; progress14.Shape = AntdUI.TShapeProgress.Mini; progress14.Size = new Size(84, 36); progress14.State = AntdUI.TType.Error; progress14.TabIndex = 13; progress14.Text = "Failed"; progress14.UseSystemText = true; progress14.Value = 0.7F; // // progress13 // progress13.Anchor = AnchorStyles.None; progress13.Back = Color.FromArgb(40, 0, 204, 0); progress13.Location = new Point(133, 11); progress13.Margin = new Padding(0); progress13.Name = "progress13"; progress13.Radius = 4; progress13.Shape = AntdUI.TShapeProgress.Mini; progress13.Size = new Size(99, 36); progress13.State = AntdUI.TType.Success; progress13.TabIndex = 12; progress13.Text = "Success"; progress13.UseSystemText = true; progress13.Value = 1F; // // progress12 // progress12.Anchor = AnchorStyles.None; progress12.Back = Color.FromArgb(40, 22, 119, 255); progress12.Location = new Point(2, 11); progress12.Margin = new Padding(0); progress12.Name = "progress12"; progress12.Radius = 4; progress12.Shape = AntdUI.TShapeProgress.Mini; progress12.Size = new Size(118, 36); progress12.TabIndex = 11; progress12.Text = "In Progress"; progress12.UseSystemText = true; progress12.Value = 0.68F; // // tableLayoutPanel1 // tableLayoutPanel1.ColumnCount = 3; tableLayoutPanel1.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 33.3333321F)); tableLayoutPanel1.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 33.3333321F)); tableLayoutPanel1.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 33.3333321F)); tableLayoutPanel1.Controls.Add(progress7, 2, 0); tableLayoutPanel1.Controls.Add(progress6, 1, 0); tableLayoutPanel1.Controls.Add(progress5, 0, 0); tableLayoutPanel1.Dock = DockStyle.Top; tableLayoutPanel1.Location = new Point(0, 28); tableLayoutPanel1.Name = "tableLayoutPanel1"; tableLayoutPanel1.Padding = new Padding(0, 8, 0, 8); tableLayoutPanel1.RowCount = 1; tableLayoutPanel1.RowStyles.Add(new RowStyle(SizeType.Percent, 100F)); tableLayoutPanel1.Size = new Size(368, 132); tableLayoutPanel1.TabIndex = 1; // // progress7 // progress7.Dock = DockStyle.Fill; progress7.Font = new Font("Microsoft YaHei UI Light", 16F); progress7.Location = new Point(247, 11); progress7.Name = "progress7"; progress7.Radius = 5; progress7.Shape = AntdUI.TShapeProgress.Circle; progress7.Size = new Size(118, 110); progress7.State = AntdUI.TType.Success; progress7.TabIndex = 13; progress7.Value = 1F; // // progress6 // progress6.Dock = DockStyle.Fill; progress6.Font = new Font("Microsoft YaHei UI Light", 16F); progress6.Location = new Point(125, 11); progress6.Name = "progress6"; progress6.Radius = 5; progress6.Shape = AntdUI.TShapeProgress.Circle; progress6.Size = new Size(116, 110); progress6.State = AntdUI.TType.Error; progress6.TabIndex = 12; progress6.Value = 0.7F; // // progress5 // progress5.Dock = DockStyle.Fill; progress5.Font = new Font("Microsoft YaHei UI Light", 16F); progress5.Loading = true; progress5.Location = new Point(3, 11); progress5.Name = "progress5"; progress5.Radius = 5; progress5.Shape = AntdUI.TShapeProgress.Circle; progress5.Size = new Size(116, 110); progress5.TabIndex = 11; progress5.Value = 0.75F; // // Progress // Controls.Add(panel_main); Controls.Add(header1); Font = new Font("Microsoft YaHei UI", 11F); Name = "Progress"; Size = new Size(735, 449); panel_l.ResumeLayout(false); panel_main.ResumeLayout(false); panel_r.ResumeLayout(false); tableLayoutPanel2.ResumeLayout(false); tableLayoutPanel1.ResumeLayout(false); ResumeLayout(false); } #endregion private AntdUI.PageHeader header1; private AntdUI.Progress progress1; private System.Windows.Forms.Panel panel_l; private AntdUI.Divider divider1; private AntdUI.Divider divider3; private AntdUI.Divider divider2; private TableLayoutPanel panel_main; private System.Windows.Forms.Panel panel_r; private AntdUI.Progress progress2; private AntdUI.Progress progress3; private AntdUI.Progress progress4; private TableLayoutPanel tableLayoutPanel1; private AntdUI.Progress progress5; private AntdUI.Progress progress6; private AntdUI.Progress progress7; private AntdUI.Progress progress8; private AntdUI.Progress progress9; private AntdUI.Progress progress10; private AntdUI.Progress progress11; private AntdUI.Divider divider4; private TableLayoutPanel tableLayoutPanel2; private AntdUI.Progress progress12; private AntdUI.Progress progress13; private AntdUI.Progress progress14; private AntdUI.Progress progress15; private AntdUI.Progress progress16; private AntdUI.Progress progress17; private AntdUI.Divider divider5; } }