// COPYRIGHT (C) Tom. ALL RIGHTS RESERVED.
// THE AntdUI PROJECT IS AN WINFORM LIBRARY LICENSED UNDER THE Apache-2.0 License.
// LICENSED UNDER THE Apache License, VERSION 2.0 (THE "License")
// YOU MAY NOT USE THIS FILE EXCEPT IN COMPLIANCE WITH THE License.
// YOU MAY OBTAIN A COPY OF THE LICENSE AT
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING, SOFTWARE
// DISTRIBUTED UNDER THE LICENSE IS DISTRIBUTED ON AN "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
// SEE THE LICENSE FOR THE SPECIFIC LANGUAGE GOVERNING PERMISSIONS AND
// LIMITATIONS UNDER THE License.
// GITCODE: https://gitcode.com/AntdUI/AntdUI
// GITEE: https://gitee.com/AntdUI/AntdUI
// GITHUB: https://github.com/AntdUI/AntdUI
// CSDN: https://blog.csdn.net/v_132
// QQ: 17379620

using System.Drawing;
using System.Windows.Forms;

namespace Demo.Controls
{
    partial class Preview
    {
        /// <summary>
        ///  Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        ///  Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        private void InitializeComponent()
        {
            header1 = new AntdUI.PageHeader();
            panel1 = new FlowLayoutPanel();
            button1 = new AntdUI.Button();
            button2 = new AntdUI.Button();
            button3 = new AntdUI.Button();
            button4 = new AntdUI.Button();
            divider1 = new AntdUI.Divider();
            panel1.SuspendLayout();
            SuspendLayout();
            // 
            // header1
            // 
            header1.Description = "图片预览框。";
            header1.Dock = DockStyle.Top;
            header1.Font = new Font("Microsoft YaHei UI", 12F);
            header1.LocalizationDescription = "Preview.Description";
            header1.LocalizationText = "Preview.Text";
            header1.Location = new Point(0, 0);
            header1.Name = "header1";
            header1.Padding = new Padding(0, 0, 0, 10);
            header1.Size = new Size(614, 74);
            header1.TabIndex = 0;
            header1.Text = "Preview 图片预览";
            header1.UseTitleFont = true;
            // 
            // panel1
            // 
            panel1.Controls.Add(button1);
            panel1.Controls.Add(button2);
            panel1.Controls.Add(button3);
            panel1.Controls.Add(button4);
            panel1.Dock = DockStyle.Top;
            panel1.Location = new Point(0, 102);
            panel1.Name = "panel1";
            panel1.Size = new Size(614, 110);
            panel1.TabIndex = 2;
            // 
            // button1
            // 
            button1.AutoSizeMode = AntdUI.TAutoSize.Auto;
            button1.BorderWidth = 1F;
            button1.LocalizationText = "Preview.{id}";
            button1.Location = new Point(3, 3);
            button1.Name = "button1";
            button1.Size = new Size(166, 47);
            button1.TabIndex = 0;
            button1.Text = "弹出一张图片预览";
            button1.Click += button1_Click;
            // 
            // button2
            // 
            button2.AutoSizeMode = AntdUI.TAutoSize.Auto;
            button2.BorderWidth = 1F;
            button2.LocalizationText = "Preview.{id}";
            button2.Location = new Point(175, 3);
            button2.Name = "button2";
            button2.Size = new Size(166, 47);
            button2.TabIndex = 0;
            button2.Text = "弹出多张图片预览";
            button2.Click += button2_Click;
            // 
            // button3
            // 
            button3.AutoSizeMode = AntdUI.TAutoSize.Auto;
            button3.BorderWidth = 1F;
            button3.LocalizationText = "Preview.{id}";
            button3.Location = new Point(347, 3);
            button3.Name = "button3";
            button3.Size = new Size(133, 47);
            button3.TabIndex = 1;
            button3.Text = "动态加载图片";
            button3.Click += button3_Click;
            // 
            // button4
            // 
            button4.AutoSizeMode = AntdUI.TAutoSize.Auto;
            button4.BorderWidth = 1F;
            button4.LocalizationText = "Preview.{id}";
            button4.Location = new Point(3, 56);
            button4.Name = "button4";
            button4.Size = new Size(215, 47);
            button4.TabIndex = 2;
            button4.Text = "弹出多张图片带文字预览";
            button4.Click += button4_Click;
            // 
            // divider1
            // 
            divider1.Dock = DockStyle.Top;
            divider1.Font = new Font("Microsoft YaHei UI", 10F);
            divider1.LocalizationText = "Preview.{id}";
            divider1.Location = new Point(0, 74);
            divider1.Name = "divider1";
            divider1.Orientation = AntdUI.TOrientation.Left;
            divider1.Size = new Size(614, 28);
            divider1.TabIndex = 5;
            divider1.Text = "基本";
            // 
            // Preview
            // 
            Controls.Add(panel1);
            Controls.Add(divider1);
            Controls.Add(header1);
            Font = new Font("Microsoft YaHei UI", 12F);
            Name = "Preview";
            Size = new Size(614, 446);
            panel1.ResumeLayout(false);
            panel1.PerformLayout();
            ResumeLayout(false);
        }

        #endregion

        private AntdUI.PageHeader header1;
        private System.Windows.Forms.FlowLayoutPanel panel1;
        private AntdUI.Divider divider1;
        private AntdUI.Button button1;
        private AntdUI.Button button2;
        private AntdUI.Button button3;
        private AntdUI.Button button4;
    }
}